Electronics,
Robotics, Animatronics, Sound/bioart |
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Syllabus Art 591.12 Advanced Studio Practice in Art &
Tech Instructor, Ken Rinaldo, Associate Professor of Art, Art & Technology Office: 184 Hopkins Hall, hours by appointment Fergus Gilmore Computer Lab, Hopkins Hall Annex, Room
184 Course Objectives and Procedures Plan to spend 15 hours of your time per week on this course.
About 2 hours of that time will be spent in class, discussing your progress
and getting ideas and critiques from peers, the rest of your time will
be spent researching/making your project. * To achieve a level of comfort with the tools and techniques needed to create interactive and electronic art. We will be using Macintosh computers, Basic Stamp 2 and Max MSP and Jitter though any platform can be explored in this class including the Arduino or other suitable control platforms. The most important thing here is to meet your production goals and create a new work of art for the end of the quarter exhibition so it is best for you to use a control platform you are already familiar with. Making good art always takes longer than you think! * To professionally mount and exhibit digitally-created and mediated artworks in the end of the quarter Art & Tech Exhibition. Key Words and concepts Undergraduate Student Work Examples Graduate Student Examples Critiques: Class critiques are very important and will be held at the beginning of each class as a weekly review of meeting your specified class goals. You are required to attend critiques even if your work is not complete. Critiques are not for my benefit; instead, they are most likely your best method to learn about artmaking - from your fellow artmakers. This goal of this course is to provide a forum for advanced undergraduate BFA Art and Tech students to pursue an independent or group-generated artistic project related to a topic in Art and Technology. Student is evaluated based on fulfilling the goals of their project proposal and production (70%) and verbal, critical and informed participation in class (30%). Within the wide realm of "Art and Technology", the themes and materials you chose to work with in this class are open. Use this as an opportunity to make the work that you are truly excited about. Make the work you may show in your senior exhibition, apply to exhibitions with, apply to graduate school with or show off your amazing creative skills to future employers. Plan to spend 15 hours of your time per week on this course. About 2 hours of that time will be spent in class, discussing your progress and getting ideas and critiques from peers, the rest of your time will be spent researching/making your project. Policy on student conduct Disability policy |
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| This schedule is subject to change - I'll keep you posted | ||||||
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| Ken
Rinaldo | Art & Technology
| Department of Art | The
O Und hio State University |
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