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Fall
Quarter, 2009
Professor Ken
Rinaldo
E-mail:Rinaldo.2@osu.edu
Telephone: (614)-292-5072 message
Meeting Times: Tuesday & Thursday
5:30 p.m. - 8:18 p.m.
Course Number: Art 552
Credits: 5
Location: 184 Hopkins Annex Fergus Gilmore
Computer Studio
Prerequisites:
Art 452 or written permission of instructor.
Description:
This course will focus on the concepts,
aesthetics, processes, and practice of desiging and producing
3D computer animation. Theory and techniques of cinematography,
video production and sound as related to 3D computer animation
will be covered.
Instruction will consist of inspirational animations, lectures,
demonstrations, studio assignments, presentations,and class
critiques .
Classes will consist of a three part
daily practice.
1) Art animation inspiration
2) Technique
3) Practice/studio
The majority
of class time will be devoted to the practice of specific
3D techniques and technical skill sets as you create your
own work. There will be daily lessons on particular techniques
relevant to the class level. Oher classes will be divided
between viewing of inspirational work and group critiques.
Animation is multidisciplnary and please feel free to suggest
animations, music, books, etc. that you think may be of
interest to your class colleagues.
Objectives:
To be innovative, curious and creative.
To produce quality 3D and 2D animation
art works driven by well researched ideas and conceptual
thinking.
To develop clear plans and storyboards
of the works you will produce.
To understand the principles of traditional
and experimental 3D computer animation while exploreng
new possibilities for the form.
To have exposure to new artists
and filmakers pushing the edges of the 3D animation.
To relate the principles of cinematography,
video production, motion graphics & audio development
with 3D computer animation. C4D 11, Adobe Aftereffects,
Photoshop and Garageband will all be utilized.
To critiacally engage and discuss 3D
computer animation .
To develop a portion of your
demo reel. All students will exit this course with a complete
work.
Course
Book:
Cinema
4D: The Artist's Project Sourcebook, Second Edition (Paperback)
by Anne Powers Amazon.com
has it. $31.21
I
believe in the power of the "Manual". This class
will take full advantage of the tutorials PDF that comes
with Cinema 4D11.
Additional
workgroups will be assembled to bring relevant research
back to the class.
Requirements:
Sketch / Note Book
You are required to develop a book that
organizes and archives all of the various techniques learned
in class. This book will also serve as a place to develop
your sketches and storyboards for all three projects. This
book will be reviewed throughout the quarter and graded
accordingly. Please bring the book to class each day so
that you can keep an accurate record of everything learned.
Attendance / Participation
Regular and on time class attendance
and participation, including contribution to critiques and
discussion, is mandatory and will also be part of the final
grade. Missing any of these classes in 3D animation is a
really bad choice. If you miss one day you have just missed
half a weeks worth of class time.
***More than two absences will reduce
your final grade by one letter grade for each additional
missed class.
Haskett
Hall Exhibition:
1) Your work must be shown in the FINAL
SHOW in Haskett Hall for completion of this class.
Final critique in this class is Dec 2nd. Show
setup is Dec 3rd, 2009
"Magneeto-corpus":
Opening Thursday - Thursday, Dec 2 , 2009
From 5pm to 9pm - Video and animation screenings at 7 pm in
room 206.
Haskett Hall Gallery, Soundstage, 2nd, 3rd floors at The Ohio State University,
156 W. 19th Ave Open hours Friday 11:30-4 Free + Microchip
and cheese chunk refreshments.
"Magneeto-corpus" is the fall quarter
juried showcase of Art + Technology undergraduate
and graduate students working in new media, hybrid forms,
video, holography, 2D/3D animation/modeling, robotics, sound,
digital imaging and web-based artworks. For more information:
http://www.artandtech.osu.edu
2) Your work must be finished and two
class members will be assigned to producing the class reel
for the exhibition.
Other class members will be checking out projectors and
setting them up on the soundstage in Haskett Hall.
Grading:
The evaluation of studio assignments
will be based on the quality of work, comprehension of concepts,
demonstration of efforts, exploration of new ideas, and
personal development as an artist.
Class participation = 10 points
Note / Sketch book completion = 10 points
Assignment 1 (Hybrid Concept Design
"Fly by") = 15 points
Assignment 2 (The Written Word / Motion
Graphics: "Ways of Seeing over Time") = 25 points
Assignment 3 (Final Project, Open theme)
= 40 points
Total possible points = 100 points
Grading
scale:
A = 94 - 100
A- = 90 - 93
B+ = 88 - 89
B = 83 - 87
B- = 80 - 82
C+ = 78 - 79
C = 73 - 77
C- = 71 - 72
D+ = 69 - 70
D = 64 - 68
E = 0 - 64
Evaluation:
Evaluation will be based on the following:
-Quality of class participation, including
contribution to critiques and discussions.
-Development of a class note / sketchbook,
throughout the quarter.
-The technical quality of your work
and the creativity expressed through conceptual thinking.
-Your comprehension and practice of
3D concepts and techniques.
-The exploration of new ideas and your
own personal development.
Disability
policy:
I am very happy to accommodate any student
who feels that a disability might impact on their learning
in the course. Contact me privately, as soon as possible,
to discuss specific needs. Students need to also be working
with the Office for Disability Services (on campus at 150
Pomerene Hall, ph. 614-292-3307) so that we may coordinate
reasonable accommodations.
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