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Spring Quarter, 2009

Lecturer
Carl Bailey
E-mail:
Bailey.421@osu.edu

Telephone: (614)-
546-8468 message


Meeting Times:
Monday & Wednesday 5:30 p.m. - 8:18 p.m.
Course Number: Art 552

Credits: 5
Location:
308 Haskett Hall

Prerequisites:

Art 452 or written permission of instructor.


Description:

This course will focus on the concepts, aesthetics, processes, and practice of 3D computer animation. Theory and techniques of cinematography, video production and sound as related to 3D computer animation. will be covered. Instruction will consist of inspirational videos/DVDs, lectures, demonstrations, studio assignments, presentations,and critiques .

Classes will consist of a three part daily practice. The majority of class time will be devoted to the practice of specific 3D techniques and technical skill sets as you create your own work. There will be daily lessons on particular techniques relevant to the class level. Oher classes will be divided between viewing of inspirational work and group critiques.

I hope to learn from you as much as you do from me. Please feel free to suggest animations, music, books, etc. that you think may be of interest to your class colleagues.


Objectives:

To be innovative, curious and creative.

To produce quality 3D and 2D animation art works driven by well researched ideas and conceptual thinking.

To develop clear plans and storyboards of the works you will produce.

To understand the principles of traditional and experimental 3D computer animation while exploring new possibilities for the form.

To have exposure to new artists and filmakers pushing the edges of the 3D animation.

To relate the principles of cinematography, video production, motion graphics & amp; audio development with 3D computer animation.

Our primary software platforms are: C4D 10, Adobe Aftereffects, Photoshop and Garageband.

To critically engage and discuss 3D computer animation .

To develop a portion of your demo reel.

To have fun.

Course Book:

Cinema 4D: The Artist's Project Sourcebook, Second Edition (Paperback)
by Anne Powers Amazon.com has it. $31.21


This class will take advantage of the tutorials PDF that comes with Cinema 4D10 and the Help capabilities of C4D.

Additional workgroups will be assembled to bring relevant research back to the class.

Requirements:

Sketch / Note Book
You are required to develop a book that organizes and archives all of the various techniques learned in class. This book will also serve as a place to develop your sketches and storyboards for all three projects. This book will be reviewed throughout the quarter and graded accordingly. Please bring the book to class each day so that you can keep an accurate record of everything learned.

Attendance / Participation
Regular and on time class attendance and participation, including contribution to critiques and discussion, is mandatory and will also be part of the final grade. Missing any of these classes in 3D animation is a really bad choice. If you miss one day you have just missed half a weeks worth of class time.

***More than two absences will reduce your final grade by one letter grade for each additional missed class.

Haskett Hall Exhibition:

1) Your work must be shown in the FINAL SHOW in Haskett Hall for completion of this class.

"Anthropocene" : Opening Thursday Jun 4 , 2009
From 5pm to 9pm -Video and animation screenings at 7 pm in room 206 Haskett Hall Gallery, Soundstage, at The Ohio State University, 156 W. 19th Ave Open hours Friday 11:30-4 Free. Low carbon footprint refreshments.


"Anthropocene" is the Spring Quarter juried showcase of Art + Technology undergraduate and graduate students working in hybrid forms, video, holography, 3D animation and sculpture, rapid prototyping, digital imaging, and web-based artworks. for more information: http://www.artandtech.osu.edu

For more information: http://www.artandtech.osu.edu


2) Your work must be finished, installed, hung, practiced, exported, etc. by the end of Show Setup Day.

Grading:

The evaluation of studio assignments will be based on the quality of work, comprehension of concepts, demonstration of efforts, exploration of new ideas, and personal development as an artist.

Class participation = 10 points
Note / Sketch book completion = 10 points
Assignment 1 (Hybrid Concept Design "Fly by") = 15 points
Assignment 2 (The Written Word / Motion Graphics: "Ways of Seeing over Time") = 25 points
Assignment 3 (Final Project, Open theme) = 40 points

Total possible points = 100 points

Grading scale:

A = 94 - 100
A- = 90 - 93
B+ = 88 - 89
B = 83 - 87
B- = 80 - 82
C+ = 78 - 79
C = 73 - 77
C- = 71 - 72
D+ = 69 - 70
D = 64 - 68
E = 0 - 64

Evaluation:

Evaluation will be based on the following:

-Quality of class participation, including contribution to critiques and discussions.
-The conceptual and technical quality of your final animation

-Development of a class note / sketchbook, throughout the quarter.
-The technical quality of your work and the creativity expressed through conceptual thinking.
-Your comprehension and practice of 3D concepts and techniques.
-The exploration of new ideas and your own personal development.

Disability policy:

I am very happy to accommodate any student who feels that a disability might impact on their learning in the course. Contact me privately, as soon as possible, to discuss specific needs. Students need to also be working with the Office for Disability Services (on campus at 150 Pomerene Hall, ph. 614-292-3307) so that we may coordinate reasonable accommodations.