|
|
Spring
Quarter, 2009
Lecturer Carl
Bailey
E-mail:Bailey.421@osu.edu
Telephone: (614)-546-8468
message
Meeting Times: Monday
& Wednesday
5:30
p.m. - 8:18
p.m.
Course Number: Art 552
Credits: 5
Location: 308
Haskett Hall
Prerequisites:
Art 452 or written permission
of instructor.
Description:
This course will focus on the
concepts, aesthetics, processes, and practice of 3D
computer animation. Theory and techniques of cinematography,
video production and sound as related to 3D computer
animation. will be covered. Instruction will consist
of inspirational videos/DVDs, lectures, demonstrations,
studio assignments, presentations,and critiques .
Classes will consist of a three
part daily practice. The majority of class time will
be devoted to the practice of specific 3D techniques
and technical skill sets as you create your own work.
There will be daily lessons on particular techniques
relevant to the class level. Oher classes will be
divided between viewing of inspirational work and
group critiques.
I hope to learn from you as much as you do from me.
Please feel free to suggest animations, music, books,
etc. that you think may be of interest to your class
colleagues.
Objectives:
To be innovative, curious and
creative.
To produce quality 3D and 2D
animation art works driven by well researched ideas
and conceptual thinking.
To
develop clear plans and storyboards of the works you
will produce.
To understand the principles
of traditional and experimental 3D computer animation
while exploring
new possibilities for the form.
To have exposure to new artists
and filmakers pushing the edges of the 3D animation.
To relate the principles of
cinematography, video production, motion graphics
& amp; audio development with 3D computer animation.
Our primary software platforms are: C4D 10, Adobe
Aftereffects, Photoshop and Garageband.
To critically engage and discuss 3D
computer animation .
To
develop a portion of your demo reel.
To have fun.
Course
Book:
Cinema
4D: The Artist's Project Sourcebook, Second Edition (Paperback)
by Anne Powers Amazon.com
has it. $31.21
This class will take advantage of the tutorials PDF
that comes with Cinema 4D10 and the Help capabilities
of C4D.
Additional
workgroups will be assembled to bring relevant research
back to the class.
Requirements:
Sketch / Note Book
You are required to develop
a book that organizes and archives all of the various
techniques learned in class. This book will also serve
as a place to develop your sketches and storyboards
for all three projects. This book will be reviewed
throughout the quarter and graded accordingly. Please
bring the book to class each day so that you can keep
an accurate record of everything learned.
Attendance / Participation
Regular and on time class attendance
and participation, including contribution to critiques
and discussion, is mandatory and will also be part
of the final grade. Missing any of these classes in
3D animation is a really bad choice. If you miss one
day you have just missed half a weeks worth of class
time.
***More than two absences will
reduce your final grade by one letter grade for each
additional missed class.
Haskett
Hall Exhibition:
1) Your work must be shown in
the FINAL SHOW in Haskett Hall for completion of this
class.
"Anthropocene" : Opening Thursday Jun 4
, 2009
From 5pm to 9pm -Video and animation screenings at
7 pm in room 206 Haskett Hall Gallery, Soundstage,
at The Ohio State University, 156 W. 19th Ave Open
hours Friday 11:30-4 Free. Low carbon footprint refreshments.
"Anthropocene" is the Spring Quarter juried
showcase of Art + Technology undergraduate and graduate
students working in hybrid forms, video, holography,
3D animation and sculpture, rapid prototyping, digital
imaging, and web-based artworks. for more information:
http://www.artandtech.osu.edu
For
more information: http://www.artandtech.osu.edu
2) Your work must be finished,
installed, hung, practiced, exported, etc. by the
end of Show Setup Day.
Grading:
The evaluation of studio assignments
will be based on the quality of work, comprehension
of concepts, demonstration of efforts, exploration
of new ideas, and personal development as an artist.
Class participation = 10 points
Note / Sketch book completion
= 10 points
Assignment 1 (Hybrid Concept
Design "Fly by") = 15 points
Assignment 2 (The Written Word
/ Motion Graphics: "Ways of Seeing over Time") = 25
points
Assignment 3 (Final Project,
Open theme) = 40 points
Total possible points = 100
points
Grading
scale:
A = 94 - 100
A- = 90 - 93
B+ = 88 - 89
B = 83 - 87
B- = 80 - 82
C+ = 78 - 79
C = 73 - 77
C- = 71 - 72
D+ = 69 - 70
D = 64 - 68
E = 0 - 64
Evaluation:
Evaluation will be based on
the following:
-Quality of class participation,
including contribution to critiques and discussions.
-The conceptual and technical quality of your final
animation
-Development of a class note
/ sketchbook, throughout the quarter.
-The technical quality of your
work and the creativity expressed through conceptual
thinking.
-Your comprehension and practice
of 3D concepts and techniques.
-The exploration of new ideas
and your own personal development.
Disability
policy:
I am very happy to accommodate
any student who feels that a disability might impact
on their learning in the course. Contact me privately,
as soon as possible, to discuss specific needs. Students
need to also be working with the Office for Disability
Services (on campus at 150 Pomerene Hall, ph. 614-292-3307)
so that we may coordinate reasonable accommodations.
|
|